Playground for stylus
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1
components/10_Examples/playground/playground.config.json
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1
components/10_Examples/playground/playground.config.json
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{}
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9
components/10_Examples/playground/playground.hbs
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components/10_Examples/playground/playground.hbs
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<p class="wred">Red</p>
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<p class="button">button</p>
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<p class="wred button">css combo</p>
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<p class="bluebutton">mixin combo</p>
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<p class="field">field</p>
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<div class="wurst">
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<p class="field">wurst field</p>
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</div>
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@@ -3,15 +3,20 @@
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<head>
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<meta contentType="text/html; charset=UTF-8"/>
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<link rel="stylesheet" href="{{ path '/rcss.css' }}">
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<link rel="stylesheet" href="{{ path '/playground.css' }}">
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<title>Preview</title>
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<style>
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.red{
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background-color: firebrick;
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margin: -2px;
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border: 1px black solid;
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}
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.green {
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background-color: forestgreen;
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margin: -2px;
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border: 1px black solid;
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}
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.square {
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75
components/playground.styl
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components/playground.styl
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_selector_maps = {}
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_catched = {}
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throw(id, callback)
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if id in _selector_maps
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hook = _selector_maps[id]
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else
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hook = {}
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hook[selector()] = callback
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_selector_maps[id] = hook
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catch(id, params)
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if selector() in _catched
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_catches = _catched[selector()]
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else
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_catches = {}
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_catches[id] = params
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_catched[selector()] = _catches
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_generate_hooks()
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for catched_selector, config in _catched
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for id, parameter in config
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if id in _selector_maps
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hook = _selector_maps[id]
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for thrown_selector, callback in hook
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{thrown_selector}{catched_selector}
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callback(parameter)
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red()
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color red
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catch('button', green)
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catch('field', red)
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field()
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display inline
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padding 10px
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border-bottom 2px solid blue
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throw('field', @(){
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border-bottom 2px solid red
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color blue
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})
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button()
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padding 5px
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background-color orange
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border 1px solid black
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display inline
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throw('button', @(c){color c})
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.bluebutton
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red()
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button()
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.button
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button()
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.wred
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red()
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.field
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field()
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.wurst
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.field
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field()
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red()
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.debug
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--one _selector_maps
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--two _catched
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_generate_hooks()
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